Are these linked to the flower-coins I’ve found in the forest, or is it another item? I played the game (really briefly) and I had to find a discussion like this immediately. But I can’t help it. Things I’m vaguely surprised no-one seems to have picked up thus far (or if they did, I missed it): The uncommon slang term ‘axe wound’. She starting flirty with the woodsman but obviously he wasn’t interested, he didn’t really show much interest in her and when they sat down he didn’t come on to her but sort of treated her as a friend. When Carmen sits down at the campfire, the woodsman will approach her and sit next to her. The woods are wide and bewitching and teeming with terrifying treasures. I just threw the literalism in because I like extremeties and “it’s all literal” is certainly at the far end of the symbological spectrum. It gets dark near the house, too, like night suddenly fell. No more tree. They remember things inside their minds, and many things are shared, due to them being so close. lost their (screw vague, yet gendered third-person pronouns) virginity, in a manner somewhat less than the sweet perfection the GiW/ego would like to admit. @Oddluck – I think you’ve got it with your first thought. But the sound file is called woodsman-sexmoan. 17-year old girls also don’t run around going oh I’m a woman nao so I’ll manipulate guys hah hah hah. All of this artistry is rather pointless if the lead-up makes the player uninterested in continuing. This, fallen trees, and an impaled sleeper illustrate a sense of destruction that I believe is tied with Carmen’s first sexual experience. Laurie Beth uses the One with the ultimate mission statement, Jesus Christ, in various examples, … The sub-conscious is weird). Far more thought-provoking than I ever expected it to be. These are the unbelievably hot girls who would find the biggest, strongest, best-looking complete jerk they could get their hands on, and then endlessly whine about how “men are such pigs”. Or if the objects were in the same place every time. The flowers in that same space make me curious: There are only three bunches in my session, but I’ve seen videos where they line the whole beam. He will offer Carmen a beer and drinks one himself, after which the screen fades to black. So where is this “man who would save us”? I don’t see the connection. I also spent a lot of time bumping into random objects just to see what would happen. It makes me sad that it never occurs to a large majority of people (male and female, usually for different reasons) to wonder “Why is this young person like this?”. X means no. And a lot of warm and wet. At risk of sounding jaded, I can’t help but think something that engenders so many different interpretations (all of which could be correct) is essentially meaningless. Going instead with a phallic-tree, this makes little sense. I’ve viewed the “sisters” all along as a single person at major turning points in her life. I was never quite sure what was ‘interactable’ and what wasn’t in the game. And for the record, some few of the “Carmens” of the world did grow up to be productive semi-emotionally-stable human beings. Even when actual, direct physical/sexual abuse isn’t involved (which it is WAY more often than many imagine) you have to look at the messages that come from everywhere in our culture and have perhaps been validated over and over again by loved ones. So far, Carmen’s is the only house where I’ve heard the “Safe Song” that plays when you stay on the path to Grandmother’s house. I want to look at that!”. When we leave her, Carmen is presumably already tipsy and she continues to drink in silence with a strange man who, up until she took his baseball cap and took a seat beside his fire circle, completely ignored her and may not have even wanted her around. To me the Red X / Carmen’s face thing ties into this, as it would make Carmen simply a “target” for him, an object to be used. http://www.youtube.com/watch?v=kp76VCOSDzQ, That is the girl in white > look at some of the other videos for the path and you might understand her part in it a little more :). You die. They would usually aim these complaints at other girlfriends or at guys like me, thus insulting her boyfriend (for being a jerk) herself (for dating him) her friends (for dating men, who are all pigs) and me. She leads the girl to either interesting places / memories, or back to the path of safety. But when the encounter with Carmen’s woodsman ends and we go back to the apartment, Scarlet has not returned, and now Carmen is missing, too. I may take something completely different away from it than somebody else does and in the absence of author comment nobody is wrong. I think we can go ahead and say they had sex. Doesn’t seem quite right to me, but it’s the best I’ve got. …Having not played this, this does sound plausible. Today, at long last, I’m going to discuss my take on Carmen’s journey, wolf encounter, and experience inside Grandmother’s house. This more or less matches up with my original analysis of Carmen. You haven’t offered any reason why she’s tragic, or shared your own view of her story. Also, concerning the soundtrack, the “safe” ending for Carmen plays that little “la la la la la la” ditty all the way through, with a piano piece in the background, and it only begins to sound eerie towards the end, when you get the feeling that a game like The Path couldn’t possibly be playing something so light-hearted so repetitiously without some kind of sinister intent. When I first heard of this game, it was nothing but “OMG LOLI RAPE!” So, naturally, I was curious to find out what the hoopla was all about. Like I said, I don’t claim that my understanding is the only one. The man who would save is our destroyer, but the tenderness of giving in can defeat any power. As with Scarlet’s encounter—and indeed, all of the girls’ wolf encounters—the exact nature of the events in question is difficult to determine. I know, I know. It seemed to hit a nerve for you eh? Perhaps Carmen lies beside her, like in the safe run, but it’s also possible that Grandmother herself is seeing these visions. In her meditations on “the destroyer” and the purifying fire, she commodifies herself as an offering and pictures her “giving in” as a means of agency. It’s easy to see tree and think “phallic” but I think it’s more subtle than that. While Scarlet talked about how Grandmother likes wildflowers, Carmen continues to focus on her desire for a mate in wishing someone would give her a flower. If the tree is a phallic symbol, it means that the woodsman hasn’t been turned on by Carmen in the slightest. Spunk is awesome. But maybe this one bad experience will make her more careful. I mean, okay, it’s interesting to try to figure out what’s going on in a game that leaves itself so open to interpretation, but when the game is such an unoptimized, buggy, laggy, ugly, hard-to-control mess, then it just reeks of lazy game design that gets a free ride thanks to how artsy it is. She seems to mask this loneliness with more mundane concerns, like fashion (the boot), pretty/expensive things (the mask), and where the party be at (record album). What’s she doing in the tent? Seventeen. It is geared more toward creating ones personal mission, but can easily be adopted for corporate use as well. Shamus Young is a programmer, an author, and nearly a composer. Selfish to the core, she didn’t actually care about the men in question, and was thrilled with the way their violence made her feel valuable. If you look at her post-wolf pose in the long walk to the house, she’s holding the back of her neck. So to me, the whole episode was more about uncontrolled drug (legal or otherwise) use, rather than about anything sexual. Do we really need to call on the Power of Freud for this? She is fully aware of the heads that turn when she passes by. She’s loving and kind to the girls. From where I sit, I’m not willing to say that the woodcutter’s lack of overt flirting back with Carmen means he was unlikely to have had a sexual encounter with her.. after all the game always does fade to black when things get uncomfortable for the girl, perhaps it became uncomfortable for Carmen when he began to come on to her. Oh, well. More food for thought: the tree in the pool is whole if you go to g-ma’s house without encountering the wolf. She doesn’t go after men who abuse her unless that’s what she’s used to. Wow! If you’re going to say that it HAD, then Annie’s comment is valid, as she was adding to the discussion that you so had asked for. But no more. All of these interpretations, except “no” work well in the above – the trees marked with “X” are targets, and chopping them down is bad/wrong. With the chair atop them it does take on a throne-like look but consider the possibility instead of a “seat of judgment” much like the raised dais that most judges sit atop in courtrooms. See, this is why this is not a game for me. By this interpretation, the woodsman, from his seat atop either many previous sexual encounters (one of which was perhaps with another Carmen-like girl, hence his unwillingness to accidentally hurt someone again) or else from his place as an older, more responsible person, rejects Carmen twice and offers her his wisdom, and she dismisses it. Her identity was founded around an over-sexualization of herself which she has now realized, through the evidently extremely persuasive woodsman, was nigh-unto suicidal. I’m still not exactly sure what that one was about. http://www.endicott-studio.com/rdrm/rrPathNeedles.html, http://en.wikipedia.org/wiki/Domenico_Scarlatti, In one of the final images (shown at the top of this post), Carmen has an X on her face and her eyes look deer-like. But I dont think shes that superficial. Wait! @Spider Dave In spite of the complex imagery in the game, would it have killed them to make the forest wandering less tedious? If it is “bad” or “wrong”, then Carmen is obviously upset with herself in some way. The only way to avoid a death of innocence is to avoid the girl’s wolf by staying on the path. I notice you can see black flecks floating in the water—black flecks that look remarkably similar to the leaves that fall from the tree in the final room. You can, but it is the one time (apparently, since i have not played the game) where the developers have decided to step out of “art” mode and suddenly do “game”: You get a big “FAIL” message if you do not leave the path. “Eugh. So perhaps from the distance of adulthood with its new responsibilities Carmen sits in judgment of the man who spurned her. I think, though, that there’s a lot of merit to Maldeus’ interpretation. This probably falls under the “Jesus in Purgatory” label, and it might just be random uninformed gobbledygook.
All About Me Template High School,
Presence Etymology,
Solange A Seat At The Table Genius,
Saibai Dance Team,
Returns Department Parcel,
Born Sender Meaning,
Ed Bearss Stroke,
Manic Miners,
Open Flame Kettle,
Will His Dark Materials,
Lincoln, New Hampshire Hotels,
Greg Hastings Tournament Paintball Soundtrack,
Alps Mountaineering Taurus Al 2 Tent,
Faith Bandler Campaign,
Rei Stock,
How Long Do You Have To Probate A Will In Pennsylvania,
Jake Elliott Net Worth,
Kingston To Ottawa Train,
50 Facts About Argentina,
Second Hand Tents For Sale Ireland,
Horticulture Jobs Sydney,
Haldyn Glass Multibagger,
Naturehike Taga 2,
Mary Poppins Let's Go Fly A Kite Lyrics,
Why Was Lowther Castle Demolished,
Lamp Oil Melbourne,
Sir John Soane Sons,
Action Girlz Racing,
How Many Native Americans Were There,
Battlestar Galactica Complete Series Dvd,
Camping Tarp With Poles,
Oshawa To London,
Chastise Sentence,
Vintage Camper Stove For Sale,
Titanium Backpacking Spatula,
Montezuma's Revenge Master System,
Rejection Definition Antonym,
Manduka Prolite Sage,
How Old Is Kirsten Johnson,
Just Cause Game,
Seinfeld Credits Font,
Floodland Pdf,
Mada Meaning In Malayalam,
Bounty Bob Strikes Back Atari 5200,
Hunterian Museum Address,
Sudbury Heritage Museum,
Cringiest Meaning In Tamil,
Rockland Ranch Wiki,
The Case Against Police Militarization,
Crystal Maze Tickets,
Dk Travel Guides,